VIP World is shutting down

#5

@dotti thank you :slight_smile:
I would be really happy if my desert projects could be migrated. Walking through egypt and babylon feels a bit like vacation. I hope minetest will have a VR option at some point ^^

Edit: I will try to post my coordinates in the evening.

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#6

My coordinates (dotti asked me to post them here) :
Elvas:
pos1 = 2719 -121 -1799
pos2 = 2449 108 -1979
fort near Elvas :
pos1 = 2416 -21 -1940
pos2 = 2307 110 -2049
(It may has to be bigger due my gate i forgot about)
windmill 2.0:
pos1 = 2851 -2 -1940
pos2 = 2826 43 -1910
Erovas :
pos1 = 2969 10 -326
pos2 = 2915 76 -385
fort hungarian by 鈥淴D鈥
pos1 = 5273 31 -177
pos2 = 5470 278 -309
Aaaand thats it for me i belive鈥

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#7

Ruth鈥檚 buildings :
Sandstone place
1 = 2461 26 3361
2 = 2345 66 3214
Castle
1 = 2233 11 1407
2 = 2127 110 1481
Village plus Fort
1 = 2119 72 1964
2 = 2353 -40 1637
Storage
1 = 2309 5 3293
2 = 2406 29 3216

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#8

Please save my Snowglobe at co-ordinates:

1 - 2240,-30,1100
2 - 2078,70,1226

these are corner to corner and should include the whole building and entrance. If I could have it in the new world that would be awsome.
Thanks
Snowmann

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#9

Finally got around to write down all the coordinates ^^

Sphinx (desert area)
1 = -1842,68,-1416
2 = -1904,12,-1286

Little Egypt + pyramid (desert area)
1 = -2125,140,-1243
2 = -1780,-42,-1000
Note: Babylon is pretty close so you have to remove a little part after copying it

Little Babylon + lost library (desert area)
1 = -1805,-25,-1275
2 = -1580,88,-1080

Lighthouse of Alexandria (desert area)
1 = -1592,-17,-1300
2 = -1685,130,-1412

Tower of Madness (forest)
1 = 3086,17,-4054
2 = 2977,203,-3960

Temple (grassland)
1 = -401,-13,556
2 = -448,38,482

Library (grassland)
1 = -460,0,561
2 = -385,55,604

Flying Keep (close to my new home?)
1 = -379,40,454
2 = -415,105,415

Maya temple (jungle area)
1 = -2597,5,2107
2 = -2671,50,2046

I think these are the important ones, my home is a bit to big imo. I have a new one on TechEth anyway :slight_smile:

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#10

BabyGypt was actually used for initial testing :3
The screenshot also features some mapgen (oops)

As of now there is a simplified version of darkage and some of the plantlife stuff, mainly, not everything as it would be a ton of stuff and techeth got some goodies too. :slight_smile:
This one already looks very complete. :+1:

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#11

I just learnt yesterday about VIP shutting down鈥 I can鈥檛 reach the server in order to get the coordinates of the stuff I鈥檇 like to migrate鈥 Is the a place where I could download a copy of the world in order to find these coordinates ?

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#12

You need a 0.14.x client in order to connect

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#13

Hey,
Thank you Milan. But鈥 0.14 ? Mine is 5.0.1, shall I downgrade ?

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#14

I don鈥檛 know which OS ur using, you could download the source of the release here: https://github.com/minetest/minetest/releases
and run make in the folder from the commandline - this would create a binary in bin/ of this folder which you can run without touching your global installation

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#15

I鈥檓 using ubuntustudio 18.04

When you wrote 0.14.x, did you mean 0.4.14 ?

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#16

latest 4.x release is 0.4.17.1 but it is not important as 5.x is the breaking one

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#17

I have to confess I never used the make command. I know it鈥檚 a pitty for a linux user, but I have other talents :grimacing:

Shall I download the source from https://github.com/minetest/minetest/releases/tag/0.4.17.1 ?

What next ? 鈥渕ake 0.4.17.1.zip鈥 ?

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#18

unzip directory, cd minetest-0.4.17.1/ and make

if something is missing, check out https://github.com/minetest/minetest#compiling-on-gnulinux

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#19

@grand
In Ubuntu you can add a PPA to install older versions, not sure though if that will conflict with the version you have installed right now.
https://launchpad.net/~minetestdevs/+archive/ubuntu/stable

@Milan
So I could have used 1 coordinate for my 鈥渓ittle鈥 desert project :confused:

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#20

First real schem is now on techeth :slight_smile:

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#21

Awesome thanks a lot for the copy job :smiley:

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#22

You can give Asconia a visit too!

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#23

Oh wow, did you also copy the sewers? :smiley:

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#24

I hope, I didn鈥檛 check.
I had to cut the endless tower and when I created this giant schem, i made a small mistake: 4 nodes of your southern walls are missing.
@Olivia und @snowmann are doing a great job in smoothening the landscape around the schems. Maybe you want to have an active look.

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