It was a simpler time. I’d just become a trusted player, and wanted to make something dramatic.
Ooo—there’s the maproom teleportation destination, but otherwise not much going on at 5000 West. And it’s beautiful.
I hatched a plan, and did the math. To do it right, I’d need almost a full 4 gold chests of 90 stacks of 99 blocks. So I made some drills and headed out somewhere else to
destroy the environment make a new tunnel in a remote clay-rich area.
I like the kingdom’s gates and I also wanted to incorporate a road, but the big idea was still a statue… “on the inside, facing out” like a guard. But then where will the road go—through the statue?
I eventually decided to go under. Here’s the first segment of tunnel to the next valley, through the mountain minetest isn’t showing right now . By road and skyway and bridge and tunnel, it now connects 5000 West all the way to 0.
Inside afk’s head at the time:
“The statue base could start exactly at sea level—that would be cool! The foundation will be below 0, so the construction up starts at 1. And that means the first part of the road going under it all will just be a tunnel through all the water of the bay [ seen in the first screenshot ↑ ]. Hmm. I know! I’ll make a glass tube, and then just remove all the water.”
There’s no “just” about that process. What a chore. God bless whoever did 700 East—I hope they had creative. Water source nodes replicate, so one must also be a bit thoughtful when removing them. Finally done:
And some days later… ✓ Road to the kingdom done. Time for more water removal I wanted the sea to flow down spillways completely surrounding the brick foundation, a forever-flowing cascade with the foundation hovering above it. Sorry for the boring pics, but I spent so long on it I can’t leave it out. Cofferdams for the 4-deep, 55 × 85 “well” under the statue foundation:
Below sea level. 17 rows done, 68 to go:
Water finally gone, time to re-flood it all . The final look:
• with the road starting at the teleport station, diving underwater on its way to the glass tube and off to the kingdom
• the statue foundation at sea level
• and the ocean spilling down underneath it on all sides.
And then dotti happened. Time to stop all work and go do something for the kingdom for two months
All for the best. I love noobs and think the Illuna Science Museum is a good thing.
And in the back of my mind I had this epic canvas calling to me:
Fast-forward. The museum is done. Time for a statue.
Years back, I discovered point clouds, and apps for creating computer models of real-world objects. I called in a favor from a friend, went to an IRL museum, set up a mounting/rotating armature holding an ancient Egyptian statue; the cat form of Bastet. We then took ≈270 pictures of it from every* angle. (*where “every”==270). Then I worked with the software to turn the pictures into a point cloud, then a textured 3D model.
Now these days with coding, game design, Blender, consumer-grade 3D printers, and laser cutters becoming mainstream, there are apps and even just websites that can do a lot with 3D models. So I had a “voxelizer” pack my old 3D model into cubes (voxels, the blocks minetest runs on), and then cut that up into slices. A real object, hand-molded thousands of years ago, now a map for a minetest build!
I laid the statue down layer by layer, like a human-minetest 3D printer. I’d TB and glider to the top layer. Then memorize part of the map. I had to sort of make up a language of what was next. Talking to myself like a loony, “2, 3, 8, east, 7, 7, lump, 3, link, north…”
Look at that picture though, and imagine laying it out in minetest. That’s one level. I made the statue 128 levels high. It is taller than the mountain next to it. I also glided down after each layer to take a couple screenshots from the ground. If the museum was a “labor of love,” well, this was a “labor of hate” . Incredibly tedious and fiddly. I’d wake up in a cold sweat after nightmares of an off-by-one error two layers down. I’m joking, but I truly did wonder a few times if I’d bitten off more than I could chew.
This is what most of the work actually looked like; walking around the edge, counting and placing, counting and placing:
I wanted the actual statue to be faithful to the real thing, down to the block. So I finished that first and then later used leaves as floating scaffolding for statue decoration work.
It’s finished. No creative, no robots, no fly. The core statue is thirty-four thousand one hundred thirty-nine blocks, placed by hand. 8 hours on the foundation and such. 36 hours on the statue. 2 hours guilding. (*34.139 blocks if I’d made no mistakes—I’m sure I did. )
The original goal; a road from the TC all the way to 5000 West, and an imposing figure greeting people coming in:
Time-lapse replays of construction:
I much prefer to see builds in-game. You could run there (head west!). You could maproom it (the big W!). If you really want to take a look though, bring binoculars and a glider, and use my TravelBox (‘afk’—in the A section), and go to the station “Guardian Perch”, which is on a tiny natural floating island in front of and higher than the statue.
Thanks for looking.